This was my first Real Time model and also my very first Artstation Challenge entry: Feudal Japan
(Full link with Marmoset Viewer: https://www.artstation.com/contests/feudal-japan/challenges/53/submissions/37079)
I decided to bring a Jorogumo to "life": a japanese Yokai half woman and half spider that feeds off human flesh. She was also part of a school project within Unreal Engine 4.21 where this character had to be a vessel of greed and pride and that's why she has so many golden elements; in-game lighting touch ups by Barbara Colombo.
Her spider-body is design to resemble a classical Kabuki Mask.
The cave was my first game oriented environment.
I was lucky enough to find people willing to give me some constructive criticism that I will treasure and I hope that you will find it worth of some more tips about what I can improve next!